Games

Retro Gamer Book Of Arcade Classics 2015 PDF

Retro Gamer Book Of Arcade Classics 2015 PDF

Retro Gamer Book Of Arcade Classics 2015 PDF

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Retro Gamer Book Of Arcade Classics 2015 PDF
 

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Preface

tHE SEVENTIES ACTUALLY
REPRESENTS AN
INTERESTING PERIOD IN
TIME FOR VIDEO ARCADE
GAMES. ONE OF GROWTH AND
PENDING DESTRUCTION. A DECADE
THAT WAS SIMULTANEOUSLY A
GENERATOR OF CRITICAL MASS
FOR THE NEW MEDIUM WHILE
ALSO WREAKING TOTAL HAVOK
ON THE LONG ESTABLISHED COIN
ENTERTAINMENT INDUSTRY.
The seed for this world infl uencing
event had begun in 1969 when two
offi ce mates and friends at audio giant
Ampex decided to pursue the one’s
vision of marrying computer technology
and arcade gaming. Nolan Bushnell
and Ted Dabney started to create a
video arcade game based on an earlier
computer game the two witnessed at
Stanford called Spacewar!.
You have to understand what a
novel if not naive concept this was, that
two guys could come in and create an
entirely new entertainment medium
let alone to hope that it would gain
any traction in the already established
coin industry. First, they were out in

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